Use the power of Databrain and manage all inventory and crafting related data for your game.
Create rule-based loot tables which can be used to populate inventories or simply use the API to return a list of items from the loot table.
Easily create blueprints and define which items are required to craft a certain item.
Use Databrains event system and/or Logic add-on to react to specific inventory events, such as unlocking specific gameplay features if a certain item has been added to the player's inventory.
The Inventory add-on also supports the Databrain Localization add-on for localized items.
Saving and loading works out of the box using the Databrain API.
Gamepad support for the runtime inventory UI.
*Demo scene included
Quickly integrate the inventory into your game using the runtime ui system. Simply drag and drop the inventory prefab or easily build from scratch.